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Author |
Thread Statistics | Show CCP posts - 6 post(s) |

Rek Seven
Probe Patrol Polarized.
1036
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Posted - 2013.11.14 12:30:00 -
[1] - Quote
Wishlist
1. Local inhibitor - Anyone in this structures bubble is removed from local channel (Can only be carried in the specialized cargo hold of a black ops ship) 2. Bubble shield - Anyone can fly through the shield and shoot what's inside but you can't shoot from outside 3. Deployable moon mining array - Required constant capacitor feed to function (better wield that a normal moon mining array) 4. Mobile gas harvesting array 5. Mobile shroud - cloaks all ships/structures in range +1 |

Rek Seven
Probe Patrol Polarized.
1036
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Posted - 2013.11.19 18:21:00 -
[2] - Quote
Sleeper homing beacon +1 |

Rek Seven
Probe Patrol Polarized.
1043
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Posted - 2013.11.28 16:30:00 -
[3] - Quote
Some sort of Mobile Jump Drive would be nice. You could use two of these to create a two way link or you could just jump the fleet one way to a cyno.
For bridging to be done via a structure and not a piloted ship, the cyno interface will need improving. +1 |

Rek Seven
Probe Patrol Polarized.
1245
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Posted - 2014.01.04 13:24:00 -
[4] - Quote
Give the Nestor a Clone Vat Bay with a 30 capsule capacity.
+1 |

Rek Seven
Probe Patrol Awakened.
1370
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Posted - 2014.02.12 16:31:00 -
[5] - Quote
Mobile warp accelerator - increases warp speed of ships by 100% if you initiate warp within range +1 |

Rek Seven
Probe Patrol Awakened.
1414
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Posted - 2014.03.14 15:56:00 -
[6] - Quote
Wormhole Generator (WG)
A lot of people seem to be asking CCP to add duel statics to some wormholes that currently only have one. Instead of CCP forcing this change, why not put the choice in the players hands?
Here's a feature list describing how it could work:
1. The WG is manufactured using sleeper salvage 2. Can only be deployed in wormhole space 3. Can only be deployed at the sun 4. One WG allowed per system 5. 10 minuet spool up and shutdown time 6. Can be activated by someone in the owning corp that has required roles (anyone can pass through it) 7. System wide notification when new wormhole generation in initiated 8. 23 hour reinforce time 9. Hit points: Shield= 5,000,000 - Armor= 1,250,000 - Structure= 1,000,000 10. Drops sleeper salvage if destroyed +1 |

Rek Seven
Probe Patrol Ixtab.
1542
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Posted - 2014.05.23 07:52:00 -
[7] - Quote
I don't think CCP are paying attention to this thread anymore but i would just like someone to "fix" the mobile deployables we already have in game.
+ The cyno jammer should be able to be deployed closer to gates, POS and stations + Scan inhibitors shouldn't be single use. The owner should be able to scoop them just like the depot + All deployables should have more HP so they can be used in combat
+1 |
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